

- #DRAGON BALL RAGING BLAST 3 FULL#
- #DRAGON BALL RAGING BLAST 3 LICENSE#
- #DRAGON BALL RAGING BLAST 3 PS3#
#DRAGON BALL RAGING BLAST 3 FULL#
A full announcement was featured May 2009 issue of V Jump magazine. It was revealed that a new game was in development for both Xbox 360 and PS3, and that the game will be released the second quarter of the 2009-2010 fiscal year. The game was first mentioned in Namco Bandai's 2009 fiscal report. The capsule system from previous games also returned, allowing players to customize their characters. Players can now also throw enemies into rocks or other environment features, causing the opponent to become trapped, defenseless, and unable to move. The ground can now split, shatter, or just be obliterated. Enhanced destructible features such as rocks, mountains, and even the ground below are now destructible. There are also brand new environmental features such as new advanced interactions with the grounds of the battlefield. New combination moves can now be utilized, allowing two characters to launch special attacks. The online mode features a 16-player "Budokai Tournament", single or team battle VS, and a spectator mode where players can rate the fighters. Players can also partake in the "Super Battle Trial" single-player modes. Players can practice and hone their skills in the "Dojo". Battle Frames also include "what-if" scenarios that never occurred in the series. The story spans from the Saiyan Saga up until the Kid Buu Saga. Over 100 "Battle Frames" can be selected at any time, regardless of chronological order to which they appear in the series. The game featured mode called Dragon Battle Collection allows players to play through the original events of the Dragon Ball story, but their actions in battle can change the story in many different ways. The green bars are health and the yellow bars are ki. The border around the each character's profile portrait are the health and ki meters. The game was met with mixed reviews from gaming critics for its storymode and overall gameplay controls.Ī screenshot of the gameplay, showing Vegeta (Scouter) fighting Goku in a rocky land.
#DRAGON BALL RAGING BLAST 3 LICENSE#
The game is one of the first games in the Dragon Ball franchise to be published by Namco Bandai in North America, as the company would acquire the gaming license from previous license holder Atari in July of that same year. The game is a cel-shaded 3D fighter that allows players to play as characters within the Dragon Ball universe, either against the game's AI or another player in one of the various modes of play both on and offline. In Europe, a limited edition pack of the game was also released that included bonus collector material. It was released in Japan, North America, Europe, and Australia during the second week of November 2009. It was developed by Spike and published by Namco Bandai for the PlayStation 3 and Xbox 360 game consoles in North America internationally it was published under the Bandai label. We would appreciate any help to make it work also on the console and not only in emulator.Dragon Ball: Raging Blast is a video game based on the manga and anime franchise Dragon Ball. Here are some examples of modding, and we would love it if it could also work on the real console
#DRAGON BALL RAGING BLAST 3 PS3#
This tool is capable of importing and extracting textures, shaders, and other types of files within the zpak (zpak is pak with another different encoding), you can do wonderful things, such as impotartartar shaders from Raging Blast 1 (they had a great cel shading) to Raging Blast 2 giving a much better appearance, also extract for example textures or mdoelados that later we can modify through other tools.īecause it works excellent in the RPCS3 emulator, worse in the PS3 console itself crashes when trying to show the modified character, we still do not know the cause of this, since as I said in emulator it works perfectly. This tool is capable of importing and extracting textures, shaders, and other types of files within the zpak (zpak is pak with another different encoding), you can do wonderful things, such as import shaders from Raging Blast 1 (they had a great cel shading) to Raging Blast 2 giving a much better appearance, also extract for example textures or models that later we can modify through other tools.īecause it works excellent in the RPCS3 emulator, worse in the PS3 console itself crashes when trying to show the modified character, we still do not know the cause of this, since as I said in emulator it works perfect. Hello, I belong to a group of modders and a member of this group has developed a tool to modify the Dragon Ball games of PS3:ĭragon Ball Raging Blast, Dragon Ball Raging Blast 2 and Ultimate Tekaichi, the tool called Raging Tools has been developed by my friend adsl14, here is the link
